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Injured fume-shroom

ability analysis

attackdefenseCost sunlightspeedrange10010858570
100
attack
10
defense
85
Cost sunlight
85
speed
70
range

Injured fume-shroom

💰Cost sunlight
75
⏱️Cooldown
750s
🛡️Durability
300
🎯Attack range
front row

📝Description

Fume-shroom is injured, hurry to comfort it!

Characters

1. Initial health: 300/1000. 2. Injured state: Shoots spores at front four grids every 1.5 seconds, dealing 40 penetrating damage. 3. Full health state: Shoots giant spores at entire front row every 1.5 seconds dealing 80 penetrating damage. 4. Self-healing: Recovers 50 health every 5 seconds.

💡Summary

The accidentally injured fume-shroom can still fight on the battlefield despite being wounded, gaining a stronger nozzle and rosier complexion after healing. Did Dave pour wine into the lawn too?