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Injured fume-shroom

ability analysis

attackdefenseCost sunlightspeedrange100108510070
100
attack
10
defense
85
Cost sunlight
100
speed
70
range

Injured fume-shroom

πŸ’°Cost sunlight
75
⏱️Cooldown
7.5s
πŸ›‘οΈDurability
300
🎯Attack range
front row

πŸ“Description

Fume-shroom is injured, hurry to comfort it!

⭐Characters

1. Initial health: 300/1000. 2. Injured state: Shoots spores at front four grids every 1.5 seconds, dealing 40 penetrating damage. 3. Full health state: Shoots giant spores at entire front row every 1.5 seconds dealing 80 penetrating damage. 4. Self-healing: Recovers 50 health every 5 seconds.

πŸ’‘Summary

The accidentally injured fume-shroom can still fight on the battlefield despite being wounded, gaining a stronger nozzle and rosier complexion after healing. Did Dave pour wine into the lawn too?